Okay, so we recently
wrapped our third day of production for
BloodGuilt (our next short film). And let me tell you, it was
another cold one; which wasn’t too bad, since we were mostly indoors. Still,
there were some shots that needed to be done outdoors.
However, in this post:
I mainly want to talk
about the epiphany I experienced that night.
First, we got to our
location, and it was awesome. A perfect little vintage motel where we could
film our little psycho-esque-short film-thriller.
From there, we got the equipment into the room, did a quick setup, and started
rolling.
Well, I wish it went
that smoothly, and it almost did.
Only, my sound
recorder (for whatever reason) decided not to record properly. Its external mic
port wouldn’t allow me to record any audio with my lav mics. Fortunately, the
xlr ports still worked. But, the problem was, I planned for a “one man band”
“run and gun” type of shoot; where I’d inconspicuously place lav mics (near the
actors) around the room; similar to how they used to do it in the old days.
Which was a big reason
why you’d see actors in old movies talking into nearby props like floral arrangements,
or lamps.
At any rate, since my
lav plan was a definite bust, I decided to setup the shot gun mic instead. But
remember, I planned to shoot alone so I didn’t have anyone to hold the boom. Meaning,
my only option was to setup a mic stand, just outside the frame of each shot,
and hope for the best.
So, problem solved,
right? Well, not exactly.
I had a specific plan for
the shoot that included lots of camera movements. But, with a stationary mic
setup just outside of each frame, I ended up having to revamp my shot list on
the fly.
A nightmare, right?
Again, not exactly.
In fact, I found the
practice extremely liberating, because it allowed me to be more creative as a
director, in the moment.
Now, I’m not saying
that I’ll be forgoing the process of creating storyboards/shot-lists in the future;
because creating those materials are extremely important to my process. However,
I won’t be leaning on those materials as heavily, when directing in the future.
I just really enjoyed
not feeling chained to a plan that I’d essentially etch in stone. Plus, because
of the foundational understanding I gained while creating the
storyboard/shot-list for BloodGuilt,
my shot choices (in the moment) were much more grounded.
As I write this post,
I’m starting to realize how that may be the balance we’re all searching for as
artists:
Being grounded, yet
feeling free to explore; and never getting too close to either end of the
spectrum. Maybe… Or, Maybe not?
Either way, we came
out of that night, with some amazing footage. And it wasn’t all because of my
epiphany either. My cast members were also able to hang with all the changes, as
we each did our collective parts in developing creative solutions to the
challenge we faced. Which, allowed us to continue creating BloodGuilt, a film that we could all be proud of. [salute]
No comments:
Post a Comment